Any four of six platforms
One broadcast goes out to Facebook, Instagram, YouTube, TikTok, custom RTMP and Livebuy at the same time.
No second phone, no second person
A cloud broadcast console built for live shopping
Go live on Facebook, Instagram, YouTube, TikTok, custom RTMP and Livebuy — any four at the same time. No computer, no OBS, no stream keys to paste. Mount the phone, control everything from a second device.
No credit card. Metered by usage, not by time.
One feed, sent to four platforms
Pick any four of the six supported destinations. No second phone, no second person watching it.
One broadcast goes out to Facebook, Instagram, YouTube, TikTok, custom RTMP and Livebuy at the same time.
No second phone, no second person
When your signal degrades the app drops to a low-bitrate standby; if the phone goes fully offline the system keeps feeding the platforms.
Tested: 70 seconds offline, Facebook stayed live
Product cards, tickers and scene switching all happen on the phone. No computer, no OBS, no stream keys.
Phone stays mounted — you drive it from another device
Push a pre-recorded video out as a live stream. The platform genuinely shows it as live, and it loops without breaking the feed.
On the E-commerce and Unlimited plans
Cloud console · on-screen composition
Product cards, tickers, countdowns, scenes — none of this is post-production. It is composed into the video while you are live, and viewers see it directly on the platform. Other tools make you design the graphics yourself; here the layouts are built in and you switch them from the console.
Product cards
Ticker
Scenes
Built for selling
Most streaming software either lacks these outright, or makes you build the graphics yourself.
Large card, banner, vertical sidebar, mini tag, flash red, clean white — pick one that fits your product and your framing. The content fills itself in.
Shipping thresholds, promo terms, how to order — running across the screen. Edit while live, changes appear immediately.
Put the deadline on screen for flash deals and giveaways, so you are not repeating it out loud every two minutes.
Fix skin tone and brightness at the camera rather than after the fact — it directly affects conversion when you sell clothing or skincare.
Applause, countdowns and alerts mixed straight into the outgoing audio. Viewers hear them; you need no external speaker.
Every drop is timestamped. When a platform or a client disputes what happened, you have a record instead of a recollection.
Supported platforms
Each account can connect 4 channels, and one broadcast pushes to every channel you have switched on.
Standby feed
Shops, warehouses, markets, outdoors — sellers go live where mobile signal is unreliable by default. To a platform, a few seconds without new frames means the broadcast ended, and once viewers scatter they do not come back.
Same connection, no reconnect. It holds the picture at a very low bitrate that even a bad network can carry.
The outbound connection to each platform is held open the whole time. When the phone comes back it rejoins automatically.
The platform does not end the broadcast — so your audience count holds, comments keep coming, and the orders in progress survive.
2.6 MbpsPicture quality
30 fpsSmoothness
66 KbpsAudio
Signal lost
All three drop at the same moment and none reaches zero — that span is standby taking over and keeping frames flowing. The platform never ended the broadcast.

The same interruption without a standby feed ends the broadcast right there — the audience disperses, and so does everyone who had not ordered yet.
Video live
Push a pre-recorded video, or a past broadcast, back out to your platforms. They genuinely show it as live and viewers comment and order as usual. Play it once, loop it a set number of times, or loop it to a duration.
The source becomes a file from your library. Everything downstream is identical — which is why the platform sees an ordinary live broadcast.
Pricing
Both plans include the standby feed and any four of the six platforms. Try it free first, pay once it works for you.
Just getting going on multiple platforms and building volume.
US$49
US$588
Broadcasting daily and reusing every session afterwards.
US$79
US$948
There is also an E-commerce plan (no live streaming — sell from looping video) and an Unlimited plan (no cap on live or video-live hours). Compare all plans
Platform-hours = hours streamed × platforms streamed to at the same time. The more platforms you run at once, the faster it draws down. Billing this way keeps the cost tied to actual usage — someone streaming to one platform is not subsidising someone streaming to four.
Sign up and get 4 platform-hours. Metered by usage, no time limit, no credit card.