A cloud broadcast console built for live shopping

One phone. Four platforms. At once.— and your viewers never see the drop

Go live on Facebook, Instagram, YouTube, TikTok, custom RTMP and Livebuy — any four at the same time. No computer, no OBS, no stream keys to paste. Mount the phone, control everything from a second device.

No credit card. Metered by usage, not by time.

LIVE1,284 watching
A1Oversized knit sweater$22$41
Comment +1 to order · Free shipping over $40Comment +1 to order · Free shipping over $40
obsliveFacebookInstagramYouTubeTikTok

One feed, sent to four platforms

Pick any four of the six supported destinations. No second phone, no second person watching it.

Any four of six platforms

One broadcast goes out to Facebook, Instagram, YouTube, TikTok, custom RTMP and Livebuy at the same time.

No second phone, no second person

Standby feed

When your signal degrades the app drops to a low-bitrate standby; if the phone goes fully offline the system keeps feeding the platforms.

Tested: 70 seconds offline, Facebook stayed live

Open the app, go live

Product cards, tickers and scene switching all happen on the phone. No computer, no OBS, no stream keys.

Phone stays mounted — you drive it from another device

Sell while you sleep

Push a pre-recorded video out as a live stream. The platform genuinely shows it as live, and it loops without breaking the feed.

On the E-commerce and Unlimited plans

Cloud console · on-screen composition

What goes out is not the camera feed. It is a selling screen.

Product cards, tickers, countdowns, scenes — none of this is post-production. It is composed into the video while you are live, and viewers see it directly on the platform. Other tools make you design the graphics yourself; here the layouts are built in and you switch them from the console.

  • Fill in the fields, the layout is automatic — product photo, name, price and order keyword. Six layouts to choose from, no design work.
  • The console is a remote control. It sends commands only, never touches the video — so a shaky connection on your laptop cannot affect the broadcast.
  • Change anything mid-stream: switch scenes, swap products, edit the ticker, run a countdown, fire a sound effect. The feed never drops.
  • Composition happens on your phone, not in the cloud and back — so it costs you no extra upload bandwidth, adds no latency, and loses no quality.
ConsoleRemote

Product cards

Ticker

Comment +1 to order · Free shipping over $40

Scenes

FeaturedOpeningGiveawayClosing
LIVE1,284 watching
A1Oversized knit sweater$22$41
Comment +1 to order · Free shipping over $40Comment +1 to order · Free shipping over $40
This is what viewers see on the platform. The card and ticker are composed into the video — not shown in a separate window.

Built for selling

Not a general streaming tool. A live-selling tool.

Most streaming software either lacks these outright, or makes you build the graphics yourself.

Six product card layouts

Large card, banner, vertical sidebar, mini tag, flash red, clean white — pick one that fits your product and your framing. The content fills itself in.

Ticker and text

Shipping thresholds, promo terms, how to order — running across the screen. Edit while live, changes appear immediately.

Countdown

Put the deadline on screen for flash deals and giveaways, so you are not repeating it out loud every two minutes.

Beauty and image controls

Fix skin tone and brightness at the camera rather than after the fact — it directly affects conversion when you sell clothing or skincare.

Sound effects

Applause, countdowns and alerts mixed straight into the outgoing audio. Viewers hear them; you need no external speaker.

Connection log

Every drop is timestamped. When a platform or a client disputes what happened, you have a record instead of a recollection.

Supported platforms

Wherever your buyers are, the stream goes there

Facebook PageInstagramYouTubeTikTokCustom RTMPLivebuy

Each account can connect 4 channels, and one broadcast pushes to every channel you have switched on.

Standby feed

The network drops. The broadcast keeps going.

Shops, warehouses, markets, outdoors — sellers go live where mobile signal is unreliable by default. To a platform, a few seconds without new frames means the broadcast ended, and once viewers scatter they do not come back.

1
Signal degrades → the phone drops to standby

Same connection, no reconnect. It holds the picture at a very low bitrate that even a bad network can carry.

2
Phone goes fully offline → the system takes over

The outbound connection to each platform is held open the whole time. When the phone comes back it rejoins automatically.

3
Viewers never see it happen

The platform does not end the broadcast — so your audience count holds, comments keep coming, and the orders in progress survive.

obslive test · the three metrics during the outage

2.6 MbpsPicture quality

30 fpsSmoothness

66 KbpsAudio

Signal lost

All three drop at the same moment and none reaches zero — that span is standby taking over and keeping frames flowing. The platform never ended the broadcast.

Facebook's live stream health panel showing video bitrate, frame rate and audio bitrate. Each has a red-marked span at the same moment where values drop sharply but never reach zero, and the broadcast continues.
Original capture from Facebook's live dashboard (Traditional Chinese UI)

The same interruption without a standby feed ends the broadcast right there — the audience disperses, and so does everyone who had not ordered yet.

Video live

Keep selling while you are away

Push a pre-recorded video, or a past broadcast, back out to your platforms. They genuinely show it as live and viewers comment and order as usual. Play it once, loop it a set number of times, or loop it to a duration.

  • Loops are seamless — the feed never breaks. One gap and Facebook ends the broadcast.
  • Upload your own videos and keep them in the library for repeat use
  • Pro records every broadcast automatically, with cards and tickers already burned in — ready to push straight back out
Video liveobsliveFacebookInstagramYouTubeTikTok

The source becomes a file from your library. Everything downstream is identical — which is why the platform sees an ordinary live broadcast.

Spring promo reelUploaded video · looping now
LIVE
Mar 28 evening showAuto-recorded · download MP4 or replay

Pricing

Billed annually. Prices published.

Both plans include the standby feed and any four of the six platforms. Try it free first, pay once it works for you.

Starter

Just getting going on multiple platforms and building volume.

US$49

US$588

  • 180 platform-hours a month
  • Any four of six platforms at once
  • Standby feed
  • Third-party streaming allowed
  • Automatic recording and library
  • Video live

There is also an E-commerce plan (no live streaming — sell from looping video) and an Unlimited plan (no cap on live or video-live hours). Compare all plans

What is a platform-hour?

Platform-hours = hours streamed × platforms streamed to at the same time. The more platforms you run at once, the faster it draws down. Billing this way keeps the cost tied to actual usage — someone streaming to one platform is not subsidising someone streaming to four.

180 platform-hours a month1 platform = 180 hours of streaming2 platforms = 90 hours4 platforms = 45 hours

Run one broadcast, free

Sign up and get 4 platform-hours. Metered by usage, no time limit, no credit card.